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Recommended to use with Entity Model Features & Entity Texture Features
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[ v1.9.4a ]

BAT:
- Added old bats (EXPERIMENTAL/INCOMPLETE) Expect bugs!

HORSE:
- Fixed horse armor. (1.21.5)

PIG:
- Fixed pig saddle. (1.21.5)

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[ v1.9.4 ]

GENERAL:
- Implemented a version overlay system making the pack easier to update and work on newer versions without having to split it into separate packs.

CHICKEN:
- Corrected textures. (1.21.5)

COW:
- Corrected textures. The classic cow and mooshroom variants do not have snouts. (1.21.5)

PIG:
- Corrected textures. (1.21.5)

SHEEP:
- Corrected textures. (1.21.5)

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[ v1.9.3a ]

COW:
- Fixed a mipmap issue on Fabric caused by 1x1 textures in the cow folder. (whoops)

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[ v1.9.3 ]

BAT:
- Temporarily(?) switched to the new vanilla bat texture to fix the lovecraftian horror-like jumble of textures 1.20.3 model changes made it appear as. 

SHEEP:
- Sheared sheep's bodies are now dyed based on their fur color! Note: If you want fully dyed sheep (including the head and ears) use the Extension pack! I decided not to fully retexture the sheep for this pack so that the style is kept close to vanilla.
P.S: They were way harder to make than I thought heeelp AND MERRY XMAS HO HO HO!

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[ v1.9.2 ]

PIGLIN
- Fixed Zombified piglin texture.

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[ v1.9 ]

CAT:
- Cat's paws have proper textures.

COW:
- Brown Mooshroom retextured.

HORSE:
- Horses have the new saddle textures.

PLAYER:
- Steve regrew his beard.

VILLAGER:
- villager.png retextured (matches 1.14.4+ colors, has vindicator arms)
- profession textures merged with old ones (kinda, tis a bit complicated)
- type changes:
  DESERT:  Retextured to resemble Husk (matches 1.14.4+ desert Villager colors)
  JUNGLE:  Retextured "Ocelot" outfit  (added more variation & details) 
  PLAINS:  USE OLD TEXTURE (LIGHT)
  SAVANNA: NO CHANGES
  SNOW:    Retextured legs (legs match 1.14.4+ snow Villager colors)
  SWAMP:   Retextured legs (legs match 1.14.4+ swamp Villager colors)
  TAIGA:   Retextured legs (legs match 1.14.4+ taiga Villager colors)

ZOMBIE VILLAGER:
- zombie_villager.png retextured (matches 1.14.4+ colors, legs are overlapped textures of all the zombie villagers, head and arms are from "zombie_villager" files from zombie and zombie_villager folders.
- profession textures resemble actual old zombie_villagers (including eyes and the raised eyebrow *BOMBASTIC SIDE EYE VINE BOOM EFFECT hehe)
- type changes:
  DESERT:  Retextured to resemble Husk (matches 1.14.4+ desert Villager colors)
  JUNGLE:  NO CHANGES
  PLAINS:  USE OLD TEXTURE (from "zombie_villager" folder, not "zombie" folder)(green outfit repurposed for Nitwit)
  SAVANNA: NO CHANGES
  SNOW:    Retextured legs (legs match 1.14.4+ snow Villager colors)
  SWAMP:   Retextured legs (legs match 1.14.4+ swamp Villager colors)
  TAIGA:   Retextured legs (legs match 1.14.4+ taiga Villager colors)

OTHER:
Mycelium particles reenabled.