Git Changelog Simple Text Overlay Mod

Version Unreleased

 - Update for 1.21.3
 - Update NeoForge version. Set serene seasons to compile only until they update.
 - Update build for 1.21.3
 - Update build to latest moddevgradle. Update gradle.

Version 1.21.1-5.2.1.15

 - Release 1.21.1-5.2.1.15
 - Add back Fabric Seasons support!

Version 1.21.1-5.2.1.14

 - Release 1.21.1-5.2.1.14
 - Move to mod-publish-plugin
 - Fix field order getting overwritten on game exit.
 - Fix multiplayer compass pins.
 - Add Funding info.

Version 1.21.1-5.2.1.13

 - Release 1.21.1-5.2.1.13
 - Fix player death location not updating. Fixes #22
 - Update dependency versions.

Version 1.21.1-5.2.1.12

 - Release 1.21.1-5.2.1.12
 - Ensure both 1.20 and 1.21 are supported. Update icon.

Version 1.21.1-5.2.1.11

 - Release 1.21.1-5.2.1.11
 - Port to 1.21.1

Version 1.21-5.2.1.11

 - Release 1.21-5.2.1.11
 - Set minimum NeoForge version to stable release. Update SpectreLib version.

Version 1.21-5.2.1.10

 - Release 1.21-5.2.1.10
 - Fix refmap for Fabric.

Version 1.21-5.2.1.9

 - Release 1.21-5.2.1.9
 - Update for changes in Serene Seasons API. Fixes #20

Version 1.21-5.2.1.8

 - Release 1.21-5.2.1.8
 - Don't show UI if hiding gui. Fixes #18
 - Add support for text accessiblity background settings. Fixes #19
 - Only show base mod version in loader screens.
 - Remove slim

Version 1.21-5.2.1.7

 - Release 1.21-5.2.1.7
 - Port to 1.21

Version 1.21-5.2.1.6

 - Remove Forge build file.

Version 1.20.6-5.2.1.7

 - Release 1.20.6-5.2.1.7
 - Reset pins cache. Removes bad pins on changing worlds.

Version 1.20.6-5.2.1.6

 - Release 1.20.6-5.2.1.6
 - Little bit of cleanup.
 - Remove unused local event handler.

Version 1.20.6-5.2.1.5

 - Release 1.20.6-5.2.1.5
 - Port to 1.20.6. Refactor Netowrking.
 - Add Fabric network packet for new packet distributor.
 - Drop Forge Repo.
 - Remove Forge build properties.
 - Fix build scripts.

Version 1.20.6-5.2.1.4

 - Release 1.20.4-5.2.1.5
 - Move uuid position in component data for Fabric.
 - Add proper version for Fabric mod.
 - Fix issues with new NeoForge network code, as it has limitations.
 - Port to 1.20.4 add Separate NeoForge build.

Version 1.20.1-5.2.1.5

 - Release 1.20.1-5.2.1.5
 - Fix Fabric map markers showing on Compass.

Version 1.20.1-5.2.1.4

 - Releae 1.20.1-5.2.1.4
 - Actually fix caching issue.
 - Fix jarJar build issue.

Version 1.20.1-5.2.1.3

 - Release 1.20.1-5.2.1.3
 - Update SpectreLib
 - Ensure keybindings are only set in client. Fixes #14 Fixes #15

Version 1.20.1-5.2.1.2

 - Release 1.20.1-5.2.1.2
 - Sync new respawn data when set.

Version 1.20.1-5.2.1.1

 - Release 1.20.1-5.2.1.1
 - Cache pins per player, not globally.
 - Update mappings

Version 1.20.1-5.2.1.0

 - Release 1.20.1-5.2.1.0
 - Update Fabric seasons to display subseasons so it is consistent with Serene Seasons. The granularity is better for gameplay when displaying season information.

Version 1.20.1-5.2.0.0

 - Release 1.20.1-5.2.0.0
 - Merge pull request #13 from wendall911/1.20.1-multiloader
 - Add support for Fabric Seasons
 - Initial HUD Compass Fabric implementation.
 - Updates
 - Fix client sync for all server situations.
 - Initial Forge multiloader version.
 - Remove RegistryFactory, as is really unnecessary.
 - Initial Fabric implementation (no HUD Compass yet)
 - Add event handlng for Fabric.
 - Complete server/client sync for Forge/Fabric. Update build.
 - Update Fabric build for 1.20.1
 - Update pack format.
 - Initial multiloader registry implementation.
 - Fix server-side issue.
 - Restructure mod for multiloader.
 - Update config
 - Update build.
 - Initial multiloader build system

Version 1.20.1-5.1.0.2

 - Release 1.20.1-5.1.0.2
 - Fix client sync for all server situations.

Version 1.20.1-5.1.0.1

 - Release 1.20.1-5.1.0.1
 - Fix server-side issue.

Version 1.20.1-5.1.0.0

 - Release 1.20.1-5.1.0.0
 - Move capabilities to built-in Forge capabilities registry. Prepares for move to multiloader support.

Version 1.20.1-5.0.0.3

 - Release 1.20.1-5.0.0.3
 - Fix pins caching bug.

Version 1.20.1-5.0.0.2

 - Release 1.20.1-5.0.0.2
 - Cache pins to account for mods temporarily overriding spawnpoint.

Version 5.0.0.1

 - Release 5.0.0.1
 - Update to gradle 8.1.1. Add modrinth releases.

Version 5.0.0.0

 - Release 5.0.0.0
 - Update to 1.20.1

Version 4.6.0.0

 - Release 4.6.0.0
 - Small update for changes in 1.19.4

Version 4.5.0.0

 - Release 4.5.0.0
 - Update links for new curseforge website.
 - Update for 1.19.3
 - Update Forge and Parchment versions.

Version 4.4.0.3

 - Release 4.4.0.3
 - Fix update url.

Version 4.4.0.2

 - Release 4.4.0.2
 - Wrap openScreen so code only loads client side

Version 4.4.0.1

 - Release 4.4.0.1
 - Add support for setting death location when using Corpse mod.

Version 4.3.0.3

 - Release 4.3.0.3
 - Only disable HUD compass, not entire overlay with disabled configuration setting.

Version 4.3.0.2

 - Release 4.3.0.2
 - Add German translation provided by AgentWolfTV on CurseForge

Version 4.3.0.1

 - Release 4.3.0.1
 - Update to latest Forge. Better reflect versions supported in filename

Version 4.3.0.0

 - Release 4.3.0.0
 - Automatically generated updates.json
 - Update forge version for 1.19.2
 - Update deprecated method in 1.19 for network manager.

Version 4.2.0.0

 - Release 4.2.0.0
 - Update to 1.19.1

Version 4.1.0.1

 - Release 4.1.0.1
 - Update for breaking Forge changes in 1.19

Version 4.1.0.0

 - Release 4.1.0.0
 - Add option of showing number of days passed.

Version 4.0.0.2

 - Release 4.0.0.2. Update Forge build version. Fix update url.

Version 4.0.0.1

 - Release 4.0.0.1
 - Only register pin type once

Version 4.0.0.0

 - Release 4.0.0.0
 - Remove use of proxyholder. Update how pinInfo is registered to be inline with Forge changes.
 - Static import wrappedBuffer
 - Update to BuiltinDimensionTypes for 1.19
 - Updated TranslatableComponent changes for 1.19

Version 3.3.1.1

 - Release 3.3.1.1
 - Initialize config values on load and reload, not each render loop

Version 3.3.1.0

 - Release 3.3.1.0
 - Cleanup capability registry. Add sided proxy.

Version 3.3.0.2

 - Release 3.3.0.2
 - Updated info for Catalogue. Update logo.

Version 3.3.0.1

 - Release 3.3.0.1
 - Move from deprecated implementation of DeferredRegister
 - Actually add pin data to pin.

Version 3.3.0.0

 - Release 3.3.0.0
 - Update to 1.18.2. Some cleanup.

Version 3.2.0.0

 - Release 3.2.0.0
 - Added HudCompass LICENSE and Copyright notice for any code or concepts derived.
 - Added a simple compass. Tracks worldspawn, respawn (bed) and last death

Version 3.1.0.0

 - Release 3.1.0.0
 - Added Serene Seasons support.

Version 3.0.2.2

 - Release 3.0.2.2
 - Update default foot level color. Fix options for fields

Version 3.0.2.1

 - Release 3.0.2.1
 - Update build files.
 - Update light level information to somewhat match skylight levels
 - Fix issue with example fields in config.

Version 3.0.1.0

 - Release 3.0.1.0
 - Add time to info line. Remove light level if can see sky.
 - Fix for curse upload

Version 3.0.0.1

 - Release 3.0.0.1
 - Adding jar signing for release.

Version 3.0.0.0

 - Release 3.0.0.0 mc 1.18.1
 - File cleanup from 1.15.x
 - Reverse range order.
 - Fix validator for color range.
 - Update build
 - File cleanup from 1.15.x
 - Add validator to config for hex color and range values. Rename util more appropriately.
 - Rewrite for 1.18.1
 - Unfinished port for 1.16.5

Version 2.0.0.3

 - Release 2.0.0.3
 - Actually fix direction. Tired...

Version 2.0.0.2

 - Fix stupid code determining direction.

Version 2.0.0.1

 - Release 2.0.0.1
 - Initial 1.15.2 port.
 - More tags. Still more to go...
 - Cobble together a way to do client-side commands.
 - Basic text rendering on screen without values. Getting closer ...

Version 2.0.0.0

 - 1.15.2 port, initial commit.
 - Couple small fixes that I forgot to publish.
 - Change to using jitpack for deps.
 - Removed warning suppression.

Version 1.0.0.2

 - Version 1.0.0.2
 - Whitespace cleanup.
 - Small code cleanup to remove some suppressed warnings. Add linting.
 - Added Tinkers' Survival as a related project, as it has minor support.

Version 1.0.0.1

 - Version 1.0.0.1
 - Update changelog template
 - Update related projects.

Version 1.0.0.0

 - Release 1.0.0.0
 - Update README
 - Add debuglayout.json
 - Added baubles slot support. #6
 - Remove TODO
 - Removed unnecessary configuration file.
 - Add links and information to README
 - Added wiki as submodule for documentation.
 - Version bump.
 - Change item damage (crazy internal MC thing) to durability. Added mainhand/offhand damage and speed.
 - Fix strig format for double.
 - Added Thaumcraft support.
 - Added Tinkers' Survival support for TAN armor temperature. Closes #6
 - Updated translation files.
 - Add new debug overlays for all categories. #5
 - Removed duplicate value tag.
 - Schedule client server data sent to client.
 - Remove tabs from files.
 - Add Blood Magic support. #6
 - Use mod translations for names.
 - Allow network messages to handle different types of requests. Update Blood Magic values from server when connected to server. #6
 - Version bump.
 - Updated debug overlay. #5
 - Added 'istruthy' tag.
 - Format 'add' values to %.2f if double.
 - Version bump.
 - Added Tough As Nails integration. #6
 - Fixes for TagMisc
 - Removed fileInterval. 'file' tag removed.
 - Updated translation files.
 - Added season names to language files for potential translation. #6
 - Fixed coded comment formatting.
 - Added Serene Seasons support. #6
 - Updating build with cursegradle.
 - More tags! Clone of debug screen for customization example. Closes #5
 - Added compass overlay. #5
 - Added ability to cycle configs (Load-outs). Added hotkey and command for /cycle #5
 - Sync server config settings.
 - Populate eating tag.

Version 0.5.0.0

 - Added debugoverlay.json

Version 0.3.0.0

 - Remove file tag.

Version 0.2.0.0

 - Build 0.2.0.0
 - Optimized event handling to not be running every tick, but only on GUI updates.
 - Remove GuiFactory
 - Change ignore files.
 - Updated lang files to match annotations default lang keys.
 - Small restructuring.
 - Add pack file
 - Final experimental commit
 - Register MessageSeed on both client and server.
 - Add LunatrisCore to credits.
 - Remove LunatriusCore.
 - Remove XML and Text file support.
 - Revert to gradle 2.14
 - Fix build errors.

Version 0.1.0.0

 - Version bump.

Version 0.0.0.1

 - Updates to use current stable mappings.
 - Remove executable bit from everything except gradlew.
 - Update gradle-wrapper to 4.10.2
 - Starting with PR#63 of InGame-Info-XML which is considered abandoned.
 - Initial commit.
 - Bug fixes and performance improvements
 - Update to 1.12.2.
 - Update to 1.12.1.
 - Replace deprecated Block API calls.
 - Fix durability related tags returning incorrect values for modded items.
 - Remove deprecated equipped tags.
 - Update to 1.12.
 - Add eclipse launch files to .gitignore.
 - Merge pull request #50 from sjcl/master
 - Create ja_jp.lang
 - Update ru_ru.lang
 - Log a warning when the user tries to save a config file using an unsupported format (file extension). Partially fixes gh-43
 - Add an axisdirection tag. Closes gh-45
 - Add offhand item information to the default config. Closes gh-46
 - Fix item stack null checks for equipment tags. Fixes gh-46
 - Add the option to load up the default config.
 - Fix the default config not getting loaded properly. Fixes gh-47
 - Fix horse related entities not being recognized properly. Fixes gh-49
 - Update to 1.11.
 - Add a config option to enable/disable the item overlay for icons (durability, stack size).
 - Add missing localization entries. Closes gh-41
 - Split the isRunning method into two separate canRun and isRunning methods.
 - Fix min and max returning the wrong value when the arguments are the same. Fixes gh-35
 - Add a separate slimechunk tag for the chunk check only.
 - Cancel the event if the element type is TEXT.
 - Increase the priority of the event to the highest level.
 - Added zh_TW.lang (contributed by MCF user Pro_Jin).
 - Update to 1.10.2.
 - Update to 1.9.4.
 - Add the 'formattednumber' function.
 - Add the durability/effects overlay to large item icons.
 - Add the option to turn off the vanilla potion overlay.
 - Add 'pitch' and 'moonphase' tags.
 - Update Forge version and mappings.
 - Use the Biomes class instead of the registry.
 - Remove old config files.
 - Update to 1.9.
 - License year update.
 - Fix a file name in the README.
 - Update to 1.8.9.
 - Update gradle wrapper.
 - Update to 1.8.8.
 - Add the locale to all toLowerCase calls.
 - Made the log message for the text parser slightly more useful.
 - Added the nearbyplayericon tag.
 - Added the potionnegative tag.
 - Gradle stuff.
 - Replaced @Mod classes with integration plugins.
 - Updated the default config and localizations to match the feet => eye changes.
 - Fixed sunlight tags.
 - Properly format the TFC tags.
 - Added TerraFirmaCraft integration.
 - Moved the category and description localization into the tag.
 - Removed the username from the default config (why was it there in the first place...), fixed a typo.
 - Increased the precision of the localtemperature tag.
 - Added missing localizations.
 - Merge pull request #24 from ReneMuetti/patch-2
 - Update de_DE.lang
 - Added Blood Magic integration.
 - Replaced .values() with the static field.
 - Updated gradle wrapper, merged gradle scripts and split a part of the README.md into CONTRIBUTING.md.
 - Added localtemperature tag.
 - Added lightsun and lightsunfeet tags.
 - Added localdifficulty tag.
 - Updated MCP mappings.
 - Updated the year in the LICENSE file.
 - Removed localization for 'invulnerable' as it's no longer used.
 - Merge pull request #22 from ReneMuetti/patch-1
 - Update de_DE.lang
 - Update de_DE.lang
 - Update de_DE.lang
 - Don't localize mod names.
 - Merge pull request #20 from ShadedPL/patch-1
 - Create pl_PL.lang
 - Fix a typo in the localization.
 - The tag list now dynamically adjusts the width between 400 and 440. Fixes #19
 - Renamed nextrain to nextweatherchange and fixed the timer when weather is set with a command.
 - Fixed tag list interaction.
 - Removed .minecraft limitation on the 'file' tag.
 - The file tag now uses the config folder as the starting directory.
 - Added localization for file interval.
 - Made the 'file' tag interval configurable.
 - Replaced direct GL calls with GlStateManager.
 - Update to 1.8.
 - Fixed mouseover power tags.
 - Added a file function. Closes #18
 - Gradle tweaks.
 - Removed untranslated strings. It just adds unnecessary noise and clutter.
 - Changed all speed related tags to return block per second instead of internal value per tick.
 - Increase the accuracy of the speed and jump variables.
 - Added a toggle hotkey (defaulting to NONE), refactored a bunch of stuff.
 - Make use of the new curse property additionalArtifact.
 - Made the mod optional on both sides.
 - Fixed localization derp.
 - Merge pull request #17 from NightSharp/patch-2
 - Update zh_CN.lang
 - Merge pull request #16 from NightSharp/patch-1
 - Update zh_CN.lang
 - The server now sends the world seed to players on login.
 - Added curse upload tasks.
 - Do not split text if a space was not found.
 - Fixed server side crashes. Fixes #14
 - Updated Forge to latest recommended.
 - You saw nothing... <_<
 - Added the "config" option to the igi command.
 - Added localization stuff.
 - Added general player tags (maxfoodlevel, [food]exhaustion, maxairticks).
 - Do not cancel the debug event when the mod is turned off.
 - Added formatting changes to README.md
 - Converted all tabs to spaces.
 - The setup gradle section is not needed, contributors/developers should use the wrapper instead.
 - Use the DelayedGuiDisplayTicker from LunatriusCore.
 - Added contains function.
 - Make sure to reobf the universal jar...
 - Tweaks to gradle.
 - Updated localizations.
 - Merge pull request #13 from sb023612/master
 - Created zh_CN.lang and fixed a few typos in en_US.lang
 - Updated localization files.
 - Refactored all constant strings into the Names class and added feedback messages to reload/load/save.
 - Make sure to replace all variables passed into the methods.
 - Bumped version number.
 - Refactored a big chunk of the code. Values are now registry based, similar to tags.
 - Fixed item rendering.
 - The default config is no longer extracted into the config folder, it is loaded straight from the jar instead.
 - Updated the gradle wrapper to 2.0.
 - Added *.ipr and *.iws files to .gitignore
 - Fixed the language code in the filename.
 - Merge pull request #11 from bilde2910/master
 - Added Norwegian localization file
 - Localization typos...
 - Bumped version number.
 - Added localizations for the ingame documentation.
 - Added ingame tag documentation accessible via the igi command.
 - Not sure how this happened...
 - Bumped version number.
 - No need to pass around the InGameInfoCore instance via parameters.
 - Converted the inlined if/else mess for tags into a registry based system.
 - Minor HashMap optimizations.
 - Fixed a crash when rendering double plants, needs a better workaround. Fixes #10
 - Added default logger.
 - Improved weather tags (thundering was always false, snowing was not correct in some biomes).
 - Added a scale option to the configuration.
 - Updating core version, again.
 - Removed version.properties and made gradle replace the tokens in the source instead.
 - Updated forge and core versions.
 - Fixed an 'impossible' NPE (triggers extremely rarely when quitting a world).
 - Make the configuration defaults proper, final defaults.
 - Added largeicon tags for equipment and potions.
 - Changing the license from CC BY-NC-SA 3.0 to MIT.
 - This was a useless change...
 - Move the version checker registration to the end of preInit, make sure the logger is initialized first.
 - Bumped version number.
 - Added (finally!) the option to replace the debug overlay with the mod overlay.
 - Do not show the overlay when the GUI is hidden.
 - Made sure to suggest the correct recommended Forge version for the mod.
 - Added .gitattributes
 - Made gradlew executable.
 - Bump minimum required Forge (FMLAT).
 - Compile Java using UTF-8.
 - Added missing equals sign.
 - Merge pull request #9 from Thog92/translate-FR
 - Adding French Translation
 - Localization tweaks.
 - Re-added resourcepack tag. Returns the first resource pack that is applied.
 - Removed debug code.
 - Replaced reflection with FMLAT.
 - Renamed ISerializer and all 3 child classes to IPrinter.
 - Updated for Minecraft 1.7.10.
 - Updated Forge and LunatriusCore.
 - Added loadedchunks tag.
 - Update forge version to latest recommended.
 - Added ping and pingicon tags.
 - Bumped version.
 - Updated the default config to use the operation function instead of multiple max.
 - Added potionicon tag.
 - Bumped version number.
 - Replaced references to deprecated code with new references.
 - Added string fallback for EQ and NE operations.
 - Added formattedtime tag, optimized rltime tags a bit.
 - Fixed a NPE if the XML document was not correctly loaded.
 - Added operation tag.
 - Added minimum required forge version.
 - Added proxies (should prevent server crashes if installed).
 - Updated LunatriusCore version.
 - Updated to latest recommended Forge/FG.
 - Added PR advice to the README.
 - Minor README tweak.
 - Whoops...
 - All settings are reloaded when using the reload command.
 - The overlay can be hidden when the player list overlay is active.
 - Updated README.md.
 - Added gradle wrapper.
 - Tweaked the gradle file a bit.
 - Added tags for temperature and humidity.
 - Added simple profiling.
 - The tags for difficulty and gamemode will show the correct value (fixes #3, finally!).
 - Fixed nearbyplayerdistance\\d+ returning an empty string (now -1).
 - Updated LunatriusCore.
 - Added the mouseovermetadata tag.
 - Added recently requested tags.
 - Added support for item icons and tags for them.
 - Replaced alignment strings with an enum, added offsets to the configuration file.
 - Updated to latest recommended Forge.
 - Added server related tags (name, ip, port).
 - Removed a useless property inside build.properties, changed the logger to the correct one.
 - Renamed mouseover to mouseovername to keep things consistent, improved itemquantity tag and added mouseoveruniquename, *uniquename tags.
 - Updated to 1.7.2. Requires a few tweaks here and there.
 - Update build.gradle for 1.7, add deobfJar task.
 - Updated README file.
 - Text on the right side of the screen will no longer get cut off.
 - Quick formatting changes.
 - Added speed related tags.
 - Allow users to specify their own assetDir with run_location.
 - Moved assets into the correct folder. Fixed a possible NPE.
 - Client side only mod.
 - Step 3: The Rebirth
 - Step 2: The Reformation
 - Step 1: The Purge
 - Merge pull request #5 from VeryBigBro/patch-1
 - Merge pull request #4 from messiahgov/patch-1
 - Create ru_RU.lang
 - German language file added.
 - Fixed a few things in the configuration files.
 - Fixed a NPE on a clean set up.
 - Bumped version, forgot to do so with the JSON commit.
 - Added aliases for 24 hour format, added new tags for 12 hour format.
 - Added support for a brand new JSON configuration format!
 - Minor typo, nothing that would break anything - but the aesthetics! :)
 - Updated configuration examples including the default configuration file.
 - Bumped version number (was about time).
 - Removed the F3+R reloading shortcut.
 - Added color tags to mirror @bspkrs' version.
 - Refactored the XML parsing code into a separate class (in preparation for the next step).
 - Compile build with searge names.
 - Changed the required project from "Forge" to "Minecraft" for easier development.
 - Inline null checks were there for a reason...
 - Item damage now uses the ItemStack sensitive version (should fix issues with Tinkers Construct).
 - Updated to 1.6.4.
 - Improved build.xml (thanks @bspkrs).
 - Fixed an issues with Repeaters/Comparators not displaying the correct name. Added mouseoverpowerweak, mouseoverpowerstrong and mouseoverpowerinput tags.
 - Whoops...
 - Added mouseoverid tag (@bspkrs' addition).
 - Added jar signing to the build file.
 - Updated to 1.6.2.
 - Annotation changes.
 - Small correction for the username tag.
 - Forgot to update version files.
 - Updated to 1.6.1.
 - Added a F3+R binding to reload the config.
 - Small fix in build.xml.
 - Updated for Minecraft 1.5.2.
 - Updated build.xml.
 - Added IDEA project file.
 - Update to 1.5.1.
 - Bump version.
 - Updated version.
 - Added trans/translate tag.
 - Added itemquantity and equippedquantity tags.
 - Merge branch 'master' of github.com:Lunatrius/InGame-Info-XML
 - Updated Forge, changed around a few things.
 - Merge pull request #1 from benblank/boolean-logic
 - add a dedicated return statement for false condition in two-value ifs
 - Merge pull request #2 from benblank/variables
 - consolidate equipped* with armor variables to reduce redundancy
 - add numeric alternatives for enum-style variables
 - allow game to provide enum-style variable names, to improve support for localization and mods
 - add several variables related to player HUD
 - allow strings in `equal`
 - don't require a "then" clause
 - allow more than two arguments in comparators
 - allow short-circuiting (duh, me)
 - add boolean operators and comparators
 - Rebased sources.
 - Fixed the license file encoding.
 - Updated to Minecraft 1.4.6.
 - Updated to Minecraft 1.4.5, bumped version.
 - Added missing tags (snowing, nextrain).
 - The slimes tag now accounts for swamp biomes.
 - Updated to Minecraft 1.4.4.
 - Changed a few things in the core file.
 - Added "dimension" and "difficulty" tags.
 - Added "mctimeh" and "mctimem" tags.
 - Updated MCP mappings, updated to forge #354.
 - Items that are renamed using an anvil now show the custom name.
 - Initial commit.

