

tag @e[scores={airborneTime=..1}] remove grab:airborne

scoreboard players remove @e[scores={airborneTime=1..}] airborneTime 20
scoreboard players set @e[scores={airborneTime=..-1}] airborneTime 0

scoreboard players remove @e[scores={rumiaCurse=1..}] rumiaCurse 20
scoreboard players set @e[scores={rumiaCurse=..-1}] rumiaCurse 0

scoreboard players remove @e[scores={conskicks_cd=1..}] conskicks_cd 20
scoreboard players set @e[scores={conskicks_cd=..-1}] conskicks_cd 0
scoreboard players remove @e[scores={heelstrike_cd=1..}] heelstrike_cd 20
scoreboard players set @e[scores={heelstrike_cd=..-1}] heelstrike_cd 0

scoreboard players remove @e[scores={ignite_cd=1..}] ignite_cd 20
scoreboard players set @e[scores={ignite_cd=..-1}] ignite_cd 0

scoreboard players remove @e[scores={deepwound_cd=1..}] deepwound_cd 20
scoreboard players set @e[scores={deepwound_cd=..-1}] deepwound_cd 0


scoreboard players remove @a[scores={plummet_cd=1..}] plummet_cd 20
scoreboard players set @e[scores={plummet_cd=..-1}] plummet_cd 0

scoreboard players remove @e[scores={evade_cd=1..}] evade_cd 20
scoreboard players set @e[scores={evade_cd=..-1}] evade_cd 0
scoreboard players remove @e[scores={evade_dur=1..}] evade_dur 20
scoreboard players set @e[scores={evade_dur=..-1}] evade_dur 0

scoreboard players remove @e[scores={torpedo_cd=1..}] torpedo_cd 20
scoreboard players set @e[scores={torpedo_cd=..-1}] torpedo_cd 0
scoreboard players remove @e[scores={antiair_cd=1..}] antiAir_cd 20
scoreboard players set @e[scores={antiAir_cd=..-1}] antiAir_cd 0
scoreboard players remove @e[scores={secondary_cd=1..}] secondary_cd 20
scoreboard players set @e[scores={secondary_cd=..-1}] secondary_cd 0
scoreboard players remove @e[scores={primary_cd=1..}] primary_cd 20
scoreboard players set @e[scores={primary_cd=..-1}] primary_cd 0

scoreboard players remove @e[scores={parryCD=1..}] parryCD 20
scoreboard players set @e[scores={parryCD=..-1}] parryCD 0

scoreboard players remove @e[scores={timer=1..}] timer 20
scoreboard players set @e[scores={timer=..-1}] timer 0
tag @e[scores={timer=0}] add timer_0
tag @e[scores={timer=1..}] remove timer_0

scoreboard players remove @e[scores={divide_cd=1..}] divide_cd 20
scoreboard players set @e[scores={divide_cd=..-1}] divide_cd 0
scoreboard players remove @e[scores={repel_cd=1..}] repel_cd 20
scoreboard players set @e[scores={repel_cd=..-1}] repel_cd 0
scoreboard players remove @e[scores={darkgrapple_cd=1..}] darkgrapple_cd 20
scoreboard players set @e[scores={darkgrapple_cd=..-1}] darkgrapple_cd 0
scoreboard players remove @e[scores={ultima_cd=1..}] ultima_cd 20
scoreboard players set @e[scores={ultima_cd=..-1}] ultima_cd 0
scoreboard players remove @e[scores={ultima_dur=1..}] ultima_dur 20
scoreboard players set @e[scores={ultima_dur=..-1}] ultima_dur 0
scoreboard players remove @e[scores={domainex_cd=1..}] domainex_cd 20
scoreboard players set @e[scores={domainex_cd=..-1}] domainex_cd 0
scoreboard players remove @e[scores={combatTag=1..}] combatTag 20
scoreboard players set @e[scores={combatTag=..-1}] combatTag 0
scoreboard players remove @e[scores={slash_cd=1..}] slash_cd 20
scoreboard players set @e[scores={slash_cd=..-1}] slash_cd 0
scoreboard players remove @e[scores={twirlingpierce_cd=1..}] twirlingpierce_cd 20
scoreboard players set @e[scores={twirlingpierce_cd=..-1}] twirlingpierce_cd 0
scoreboard players remove @e[scores={skillatk_cd=1..}] skillatk_cd 20
scoreboard players set @e[scores={skillatk_cd=..-1}] skillatk_cd 0
scoreboard players remove @e[scores={burst_cd=1..}] burst_cd 20
scoreboard players set @e[scores={burst_cd=..-1}] burst_cd 0
scoreboard players remove @e[scores={chargedatk_cd=1..}] chargedatk_cd 20
scoreboard players set @e[scores={chargedatk_cd=..-1}] chargedatk_cd 0
scoreboard players set @e[scores={ba_reset=0}] basic_attack 0
scoreboard players remove @e[scores={ba_reset=1..}] ba_reset 20
scoreboard players set @e[scores={ba_reset=..-1}] ba_reset 0
scoreboard players remove @e[scores={ba_cd=1..}] ba_cd 20
scoreboard players set @e[scores={ba_cd=..-1}] ba_cd 0
scoreboard players remove @e[scores={stunburst_cd=1..}] stunburst_cd 20
scoreboard players set @e[scores={stunburst_cd=..-1}] stunburst_cd 0