//This JSON was modified by C0me_bucket (@C0me_bucket) and AgentMindStorm (@agentms_). Please do not use this document without permission.
{
  "format_version": "1.8.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "minecraft:vex",
      "min_engine_version": "1.8.0",
      "materials": { "default": "vex" },
      "textures": {
        "default": "textures/entity/vex/vex",
        "charging": "textures/entity/vex/vex_charging"
      },
      "geometry": {
        "default": "geometry.vex.v1.8"
      },
      "scripts": {
        "pre_animation": [
          "variable.tcos0 = (Math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;"
        ],
        "scale": "0.4"
      },
      "animations": {
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "move": "animation.humanoid.move",
        "riding.arms": "animation.humanoid.riding.arms",
        "riding.legs": "animation.humanoid.riding.legs",
        "charging": "animation.humanoid.charging",
        "attack.rotations": "animation.humanoid.attack.rotations",
        "sneaking": "animation.humanoid.sneaking",
        "bob": "animation.humanoid.bob",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
        "swimming": "animation.humanoid.swimming",
        "use_item_progress": "animation.humanoid.use_item_progress",
        "vex_attack": "animation.vex.attack",
        "vex_move": "animation.vex.move",
        "item_pose": "animation.vex.item_pose"
      },
      "animation_controllers": [
        { "look_at_target": "controller.animation.humanoid.look_at_target" },
        { "move": "controller.animation.humanoid.move" },
        { "riding": "controller.animation.humanoid.riding" },
        { "charging": "controller.animation.humanoid.charging" },
        { "attack": "controller.animation.humanoid.attack" },
        { "sneaking": "controller.animation.humanoid.sneaking" },
        { "bob": "controller.animation.humanoid.bob" },
        { "damage_nearby_mobs": "controller.animation.humanoid.damage_nearby_mobs" },
        { "swimming": "controller.animation.humanoid.swimming" },
        { "use_item_progress": "controller.animation.humanoid.use_item_progress" },
        { "controller_vex_base": "controller.animation.vex.base" },
        { "vex_move": "controller.animation.vex.move" },
        { "item_pose": "controller.animation.vex.item_pose" }
      ],
      "render_controllers": [ "controller.render.vex" ],
    "held_item_ignores_lighting": false
    }
  }
}