//This JSON was modified by AgentMindStorm (@agentms_). Please do not use this document without permission.
{
  "format_version": "1.8.0",
  "render_controllers": {
    "controller.render.persona_animated_face.first_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_face",
      "materials": [ { "*": "Material.animated" } ],
      "textures": [ "Texture.animated_face" ],
      "part_visibility": [
        { "*": false },
        { "rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "leftArm": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" },
        { "leftSleeve": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "variable.use_blinking_animation ? variable.is_blinking * 0.5 : Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_face)/variable.animation_frames_face" ],
        "scale": [ 1.0, 1.0 ]
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.persona_animated_32x32.first_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_32x32",
      "materials": [ { "*": "Material.animated" } ],
      "textures": [ "Texture.animated_32x32" ],
      "part_visibility": [
        { "*": false },
        { "rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "leftArm": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" },
        { "leftSleeve": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_32x32)/variable.animation_frames_32x32" ],
        "scale": [ 1.0, 1.0 ]
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.persona_animated_128x128.first_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_128x128",
      "materials": [ { "*": "Material.animated" } ],
      "textures": [ "Texture.animated_128x128" ],
      "part_visibility": [
        { "*": false },
        { "rightArm": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "rightSleeve": "query.get_equipped_item_name(0, 1) == '' || query.get_equipped_item_name(0, 1) == 'filled_map'" },
        { "leftArm": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" },
        { "leftSleeve": "((query.get_equipped_item_name(0, 1) == 'filled_map' && query.get_equipped_item_name('off_hand') != 'shield') || (query.get_equipped_item_name('off_hand') == 'filled_map' && !query.item_is_charged || (query.get_equipped_item_name(0, 1) == 'crossbow' && !query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0)))) && !(q.is_item_name_any('slot.weapon.mainhand', 'minecraft:bow') && query.main_hand_item_use_duration > 0.0f)" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_128x128)/variable.animation_frames_128x128" ],
        "scale": [ 1.0, 1.0 ]
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.persona_animated_face.third_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_face",
      "materials": [ { "*": "query.is_spectator ? Material.spectator : Material.animated" } ],
      "textures": [ "Texture.animated_face" ],
      "part_visibility": [
        { "*": "!query.is_spectator" },
        { "head": true },
        { "hat": true },
        { "helmet": "variable.helmet_layer_visible" },
        { "leftLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "rightLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "leftBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "rightBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "bodyArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "leftArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "rightArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "cape": "query.has_cape && !query.is_spectator" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "variable.use_blinking_animation ? variable.is_blinking * 0.5 : Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_face)/variable.animation_frames_face" ],
        "scale": [ 1.0, 1.0 ]
      },
      "color": {
        "r": "1.0f",
        "g": "1.0f",
        "b": "1.0f",
        "a": "1.0f"
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.persona_animated_32x32.third_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_32x32",
      "materials": [ { "*": "query.is_spectator ? Material.spectator : Material.animated" } ],
      "textures": [ "Texture.animated_32x32" ],
      "part_visibility": [
        { "*": "!query.is_spectator" },
        { "head": true },
        { "hat": true },
        { "helmet": "variable.helmet_layer_visible" },
        { "leftLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "rightLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "leftBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "rightBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "bodyArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "leftArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "rightArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "cape": "query.has_cape && !query.is_spectator" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_32x32)/variable.animation_frames_32x32" ],
        "scale": [ 1.0, 1.0 ]
      },
      "color": {
        "r": "1.0f",
        "g": "1.0f",
        "b": "1.0f",
        "a": "1.0f"
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.persona_animated_128x128.third_person": {
      "rebuild_animation_matrices": true,
      "geometry": "Geometry.animated_128x128",
      "materials": [ { "*": "query.is_spectator ? Material.spectator : Material.animated" } ],
      "textures": [ "Texture.animated_128x128" ],
      "part_visibility": [
        { "*": "!query.is_spectator" },
        { "head": true },
        { "hat": true },
        { "helmet": "variable.helmet_layer_visible" },
        { "leftLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "rightLegging": "variable.leg_layer_visible && !query.is_spectator" },
        { "leftBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "rightBoot": "variable.boot_layer_visible && !query.is_spectator" },
        { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "bodyArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "leftArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "rightArmArmor": "variable.chest_layer_visible && !query.is_spectator" },
        { "belt": "variable.chest_layer_visible && variable.leg_layer_visible && !query.is_spectator" },
        { "cape": "query.has_cape && !query.is_spectator" }
      ],
      "uv_anim": {
        "offset": [ 0.0, "Math.mod(Math.floor(query.life_time * 7),variable.animation_frames_128x128)/variable.animation_frames_128x128" ],
        "scale": [ 1.0, 1.0 ]
      },
      "color": {
        "r": "1.0f",
        "g": "1.0f",
        "b": "1.0f",
        "a": "1.0f"
      },
      "is_hurt_color": {
        "r": "1.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.35"
      }
    },
    "controller.render.player.map.persona": {
      "arrays": {
        "geometries": {
          "Array.geos": [ "Geometry.default", "Geometry.animated_face" ]
        }
      },
      "geometry": "Array.geos[query.is_persona_or_premium_skin]",
      "materials": [ { "*": "Material.animated" } ],
      "textures": [ "Texture.animated_face" ],
      "part_visibility": [
        { "*": false },
        { "head": true },
        { "hat": true },
        { "helmet": true }
      ],
      "uv_anim": {
        "offset": [ 0.0, "variable.is_blinking * 0.5" ],
        "scale": [ 1.0, 1.0 ]
      },
      "is_hurt_color": {
        "r": "0.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.0"
      },
      "on_fire_color": {
        "r": "0.0",
        "g": "0.0",
        "b": "0.0",
        "a": "0.0"
      }
    }
  }
}
