#if !defined _TIMEOVERRIDE_
    #define _TIMEOVERRIDE_

    //This file will be for The Custom Shadow Matricies settings and custom functions
    //Things like camera position, position, frame counter, stuff like that should be available to make different shadow curves.

    //#define TELEFOCAL_SHADOWS
    #define TELEFOCAL_SHADOWS_DISTANCE 50
    //#define TIME_OVERRIDE

    #ifdef TIME_OVERRIDE
        // This (or something similar) should probably be somewhere in UserLib, but I don't know where I should put it there.
        // Currently it serves mostly just as an example.
        void TimeOverride(inout float timeAngle, inout float pathRotationAngle, inout float twistAngle) {
            twistAngle = 90.0;
        }
    #endif

#endif
