execute if entity @s[tag=manic.spook] run playsound manic:entity.spook.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.revenant] run playsound manic:entity.revenant.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.mirage] run playsound manic:entity.mirage.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.eidolon] run playsound manic:entity.eidolon.ambient hostile @a[distance=..16]

execute if entity @s[tag=manic.sorrowhead] run playsound manic:entity.sorrowhead.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.necromorph] if predicate nucleus:chance/0.5 run playsound manic:entity.necromorph.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.siren] if predicate nucleus:chance/0.5 run playsound manic:entity.siren.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.grinn] run playsound manic:entity.grinn.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.lockjaw] run playsound manic:entity.lockjaw.ambient hostile @a[distance=..16]

execute if entity @s[tag=manic.insomniac] run playsound manic:entity.insomniac.ambient neutral @a[distance=..16]
execute if entity @s[tag=manic.piglin_monk] run playsound manic:entity.piglin_monk.ambient neutral @a[distance=..16]

execute if entity @s[tag=manic.heretic] if predicate nucleus:chance/0.33 run playsound manic:entity.heretic.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.zealot] if predicate nucleus:chance/0.33 run playsound manic:entity.zealot.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.flagellant] run playsound manic:entity.flagellant.ambient hostile @a[distance=..16]
execute if entity @s[tag=manic.shadow_spook] run playsound manic:entity.shadow_spook.ambient hostile @a[distance=..16]

execute if entity @s[tag=manic.cerberus] run playsound manic:entity.cerberus.ambient hostile @a[distance=..16]
