execute if score @s manic.sanity matches 1000.. unless score #manic.temp_0 manic.dummy matches 3.. run return run function manic:entity/technical/spectre/spawning/as_player
execute if score @s manic.sanity matches 10..999 unless score #manic.temp_0 manic.dummy matches 5.. run return run function manic:entity/technical/spectre/spawning/as_player
execute if score @s manic.sanity matches ..9 unless score #manic.temp_0 manic.dummy matches 7.. run return run function manic:entity/technical/spectre/spawning/as_player
