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# Adds vanilla items to the pool to repair
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execute if entity @s[predicate=nucleus:item/mending_item/vanilla/mainhand] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_mainhand"
execute if entity @s[predicate=nucleus:item/mending_item/vanilla/offhand] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_offhand"
execute if entity @s[predicate=nucleus:item/mending_item/vanilla/head] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_head"
execute if entity @s[predicate=nucleus:item/mending_item/vanilla/chest] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_chest"
execute if entity @s[predicate=nucleus:item/mending_item/vanilla/legs] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_legs"
execute if entity @s[predicate=nucleus:item/mending_item/vanilla/feet] run data modify storage nucleus:storage root.temp.equipment.list append value "vanilla_feet"
