scoreboard players reset @s nucleus.frames

execute if entity @s[tag=manic.grinn.anim.attack] run function manic:entity/grinn/attack/animation_end
execute if entity @s[tag=manic.grinn.anim.regroup] run function manic:entity/grinn/regroup/animation_end
execute if entity @s[tag=manic.grinn.anim.decompose] run function manic:entity/grinn/decompose/animation_end
execute if entity @s[tag=manic.grinn.anim.summon] run function manic:entity/grinn/summon/animation_end
