execute if score @s nucleus.frames matches 40 run function manic:entity/lockjaw/cast_ray
execute if score @s nucleus.frames matches 35 run function manic:entity/lockjaw/cast_ray
execute if score @s nucleus.frames matches 30 run function manic:entity/lockjaw/cast_ray
execute if score @s nucleus.frames matches 25 run function manic:entity/lockjaw/cast_ray
execute if score @s nucleus.frames matches 20 run function manic:entity/lockjaw/cast_ray
