{
  "format_version": "1.8.0",
  "animations": {
    "animation.terminator.cape" : {
			"loop" : true,
			"bones" : {
				"cape" : {
					"position" : [ 0.0, "query.get_root_locator_offset('armor_offset.default_neck', 1)", 0.0 ],
					"rotation" : [ "math.lerp(0.0, -126.0, query.is_moving) - 6.0", 0.0, 0.0 ]
				}
			}
		}
  }
}