{
  "format_version": "1.10.0",
  "animation_controllers": {
    "controller.animation.fire": {
      "states": {
        "default": {
          "transitions": [
            {
              "walking": "(1.0)"
            }
          ],
          "on_entry": [
            "/particle trail:smoke ~~~",
            "/scoreboard objectives add kill dummy kill",
            "/scoreboard players add @e[family=bullet] kill 1",
            "/kill @e[family=bullet,scores={kill=500..}]"
          ]
        },
        "walking": {
          "transitions": [
            {
              "default": "(1.0)"
            }
          ],
          "on_entry": [
            "/particle trail:smoke ~~~",
            "/scoreboard objectives add kill dummy kill",
            "/scoreboard players add @e[family=bullet] kill 1",
            "/kill @e[family=bullet,scores={kill=500..}]"
          ]
        }
      }
    }
  }
}