execute as @s at @e[c=1,family=super_kick,type=wesl3y:itadori_damage] run function jujutsu_kaisen/itadori/super_kick
execute at @s[tag=itadori_divergent] positioned ^^1^2 run function jujutsu_kaisen/itadori/divergent_fist
execute as @s at @e[c=1,family=divergent_fist,type=wesl3y:itadori_damage] run function jujutsu_kaisen/itadori/divergent_fist2

scoreboard players set @s[tag=itadori_black_flash,scores={wg:skill_loop2=..1}] wg:cooldown2 50
playanimation @s[tag=itadori_black_flash] animation.itadori.attack5 wesl3y
tag @s[tag=itadori_black_flash,scores={wg:skill_loop2=..1}] remove itadori_black_flash