execute if score ticks bossbar matches 1 if score objectives bossbar matches 1 run bossbar set objectives visible false
execute if score ticks bossbar matches 1 if score objectives bossbar matches 1 run bossbar set obj_detail visible false
execute if score ticks bossbar matches 1 if score objectives bossbar matches 1 run bossbar set objectives visible true
execute if score ticks bossbar matches 1 if score objectives bossbar matches 1 run bossbar set obj_detail visible true
execute if score ticks bossbar matches 1 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"yellow"}
execute if score ticks bossbar matches 6 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"white"}
execute if score ticks bossbar matches 11 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"yellow"}
execute if score ticks bossbar matches 16 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"white"}
execute if score ticks bossbar matches 21 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"yellow"}
execute if score ticks bossbar matches 26 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"white"}
execute if score ticks bossbar matches 31 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","underlined":true,"color":"yellow"}
execute if score ticks bossbar matches 36 if score objectives bossbar matches 1 run bossbar set obj_detail name {"text":"Explore the floor below you","color":"white"}
